The single most important decision we can make in a connected world is who to follow. - Stowe Boyd
CompuRythmn
Jack Hardwicke
https://www.youtube.com/watch?v=Wnt9aO1q9ZU
What’s not to love about this Mondrian magnet/dry-erase board? Pair with a lovely Dutch children’s book introducing kids to Mondrian.
Gorgeous illustrations of the structure of snowflakes circa 1863.
Shawn Cornally - 27384, edutopia.org
Blogger and teacher Shawn Cornally describes how he came to accept his students’ passion for video games and channel some of the titles into his STEM curriculum.
There’s a place for computer science and gaming in STEM education. This excellent article from Edutopia discusses the beneficial and educational uses of various computer games and programming applications for STEM education.
I love this amazing video of a desktop top going on an adventure with Google Streetview and stop-motion animation.
An interactive light and sound dance show my STEM class students created with Scratch, student-made sensors, and a Picoboard.
Video clips of some displays with Scratch, Picoboards, and NXT robots at our STEM booth during the Magnet Fair.
I demonstrate a simple creation using a Picoboard and Scratch to make a steel drum out of a quarter - played by paperclips.
Breathtaking, artful tribute to the Mars Rover Curiosity.
Inspirational… This brought back memories of how I felt watching mission control receive data of the rover’s landing on Mars.
Here are 4:
1. Gamification
A comprehensive systems of badges, trophies, points, XP, achievements. This uncovers nuance and is capable of far more resolution and precision than a letter.
2. Live Feedback
Here, students are given verbal and written feedback immediately–as work is being completed. Live scoring without the scoring and iteration. No letters or numbers, just feedback.
3. Grade–>Iterate–>Replace
In this process, work is graded as it traditionally has been, then, through revision and iteration, is gradually improved and curated. Eventually “lesser” performance (as determined by students, peers, families, and teachers) is replaced by better work, but without the grades. Grades jump-start the revision process, and that’s it.
4. Always-on Proving Grounds (Continuous Climate of Assessment)
In this model, assessment never stops–the result of one assessment is another. Not tests, but demonstrations. It doesn’t stop, so rather than halting the process to assign a letter, the process continues on.